{"id":1769,"date":"2023-10-12T22:08:00","date_gmt":"2023-10-12T22:08:00","guid":{"rendered":"https:\/\/inlitas.org\/?p=1769"},"modified":"2024-02-13T14:45:38","modified_gmt":"2024-02-13T14:45:38","slug":"learning-library-skills-playfully","status":"publish","type":"post","link":"https:\/\/inlitas.org\/fr\/learning-library-skills-playfully\/","title":{"rendered":"Apprendre les comp\u00e9tences biblioth\u00e9caires de mani\u00e8re ludique"},"content":{"rendered":"<p>Lorsque les \u00e9tudiants commencent leurs \u00e9tudes, ils ont beaucoup \u00e0 apprendre. M\u00eame si le nouvel environnement peut \u00eatre un peu \u00e9crasant, les nouveaux arrivants doivent s'informer sur les services qui les aident \u00e0 faire face \u00e0 leurs \u00e9tudes (Reed, 2020). C'est une situation dans laquelle nous devons trouver de nouveaux moyens d'encourager et de soutenir efficacement l'apprentissage. L'apprentissage fonctionnel, l'aspect ludique et la collaboration peuvent renforcer la motivation de l'apprenant et am\u00e9liorer les chances de se souvenir de ce qui a \u00e9t\u00e9 appris (Bai, 2019). L'utilisation de l'apprentissage bas\u00e9 sur les jeux mobiles peut \u00eatre une id\u00e9e puissante car \"les \u00e9tudiants se sentent plus engag\u00e9s dans le processus d'apprentissage et sont int\u00e9ress\u00e9s \u00e0 suivre la strat\u00e9gie \u00e9ducative\" (Troussas et. al., 2020). Les joueurs d'un jeu sont des collaborateurs actifs plut\u00f4t que des auditeurs passifs.<\/p>\n\n\n\n<p>Le jeu d'introduction \u00e0 la biblioth\u00e8que de Metropolia UAS est de niveau \u00e9l\u00e9mentaire ; l'objectif est de pr\u00e9senter les services et les \u00e9quipements de la biblioth\u00e8que. Les \u00e9tudiants y jouent en petits groupes avec leurs propres appareils mobiles. Nous utilisons Seppo, une plateforme pour l'apprentissage et la formation mobile par le jeu, pour le jeu. Le jeu consiste en dix t\u00e2ches bas\u00e9es sur une carte, dont certaines sont verrouill\u00e9es de sorte que les joueurs doivent les d\u00e9verrouiller \u00e0 l'aide d'une cl\u00e9 cach\u00e9e dans la biblioth\u00e8que. L'id\u00e9e est d'inciter les \u00e9tudiants \u00e0 se d\u00e9placer dans les locaux de la biblioth\u00e8que. Pour motiver les joueurs, nous utilisons des objectifs, qui sont une caract\u00e9ristique fondamentale des jeux (Walsh, 2018). L'objectif est de gagner et de recevoir un prix.<\/p>\n\n\n\n<p>Au printemps et \u00e0 l'automne 2023, nous \u00e9tudierons l'opinion des \u00e9tudiants sur le jeu d'introduction \u00e0 la biblioth\u00e8que \u00e0 l'aide d'un bref questionnaire. Les r\u00e9sultats pr\u00e9liminaires sugg\u00e8rent que les \u00e9tudiants r\u00e9agissent positivement \u00e0 l'introduction \u00e0 la biblioth\u00e8que par le jeu. Nous pr\u00e9senterons les r\u00e9sultats lors de l'atelier.<\/p>\n\n\n\n<p><strong>Plan et objectifs de l'atelier<\/strong><\/p>\n\n\n\n<p>Les participants joueront \u00e0 un petit jeu sp\u00e9cialement con\u00e7u pour la session. Ils acquerront une bonne compr\u00e9hension du jeu et de la mani\u00e8re dont il peut \u00eatre utilis\u00e9 dans le cadre d'une biblioth\u00e8que. Apr\u00e8s avoir jou\u00e9, nous discuterons du jeu et des pens\u00e9es et id\u00e9es que les participants ont acquises.<\/p>\n\n\n\n<p>Le public cible est constitu\u00e9 de personnes int\u00e9ress\u00e9es par l'utilisation de jeux pour l'introduction \u00e0 la biblioth\u00e8que ou l'enseignement des comp\u00e9tences en mati\u00e8re d'information. Les participants doivent disposer d'un appareil mobile dot\u00e9 d'une connexion Internet. L'espace doit permettre de se d\u00e9placer d'un point de travail \u00e0 l'autre par groupes de 2 ou 3.<\/p>\n\n\n\n<p><strong>R\u00e9f\u00e9rences<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Bai, H. (2019). Pedagogical practices of mobile learning in K-12 and higher education settings. TechTrends, 63(5), 611\u2013620. https:\/\/doi.org\/10.1007\/s11528-019-00419-w<\/li>\n\n\n\n<li>Reed, K. N., &amp; Miller, A. (2020). Applying gamification to the library orientation. A study of interactive user experience and engagement preferences. Information Technology and Libraries, 39(3), 1\u201326. https:\/\/doi.org\/10.6017\/ital.v39i3.12209<\/li>\n\n\n\n<li>Troussas, C., Krouska, A., &amp; Sgouropoulou, C. (2020). Collaboration and fuzzy-modeled personalization for mobile gamebased learning in higher education. Computers and Education, 144, 1\u201318. https:\/\/doi.org\/10.1016\/j.compedu.2019.103698<\/li>\n\n\n\n<li>Walsh, A. (2018). The librarians\u2019 book on teaching through games and play. Tallin: Innovative Libraries.<\/li>\n<\/ul>\n\n\n\n<p class=\"has-text-align-right\"><strong>P\u00e4ivi Hannele Ylitalo-Kallio,\u00a0Saara Vielma<\/strong><br><em>\"Services de biblioth\u00e8que et d'information de Metropolia\"<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>When students first start their studies, they have much to learn. Even though the new environment can be a bit overwhelming, newcomers should learn about the services that help them cope with their studies (Reed, 2020). This is a situation in which we should find new ways to effectively encourage and support learning. Functional learning, [&hellip;]<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"set","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[35],"tags":[54,53],"class_list":["post-1769","post","type-post","status-publish","format-standard","hentry","category-ecil-2023","tag-ecil2023","tag-european-conference-on-information-literacy"],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"trp-custom-language-flag":false},"uagb_author_info":{"display_name":"InLitAs","author_link":"https:\/\/inlitas.org\/fr\/author\/admin\/"},"uagb_comment_info":0,"uagb_excerpt":"When students first start their studies, they have much to learn. Even though the new environment can be a bit overwhelming, newcomers should learn about the services that help them cope with their studies (Reed, 2020). This is a situation in which we should find new ways to effectively encourage and support learning. Functional learning,\u2026","_links":{"self":[{"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/posts\/1769","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/comments?post=1769"}],"version-history":[{"count":1,"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/posts\/1769\/revisions"}],"predecessor-version":[{"id":1770,"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/posts\/1769\/revisions\/1770"}],"wp:attachment":[{"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/media?parent=1769"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/categories?post=1769"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/inlitas.org\/fr\/wp-json\/wp\/v2\/tags?post=1769"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}